// Temporary exports in case the gamedata.dat gets lost and
// in case sometime it is possible to import ships again


MakeHeavy Defender()
{
	S_SetName("Heavy Defender");
	S_SetSize(0);
	S_SetBaseMass(20.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\HeavyDefender.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 0, -1, -1, -1, -1, -1);
	S_GiveComp(1, 4, -1, -1, -1, -1, -1);
	S_GiveComp(1, 0, -1, -1, -1, -1, -1);
	S_GiveComp(1, 6, -1, -1, -1, -1, -1);
	S_GiveComp(1, 12, -1, -1, -1, -1, -1);
	S_GiveComp(1, 8, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 4, -1, -1, -1, -1, -1);
	S_GiveComp(3, 1, -1, -1, -1, -1, -1);
	S_GiveComp(3, 1, -1, -1, -1, -1, -1);
	S_GiveComp(3, 8, -1, -1, -1, -1, -1);
	S_SetMiss(0, 28, -1, -1, -1, -1, -1);
	S_SetMiss(1, 28, -1, -1, -1, -1, -1);
	S_SetMiss(2, 25, -1, -1, -1, -1, -1);
	S_SetMiss(3, 25, -1, -1, -1, -1, -1);
	S_SetMiss(4, 25, -1, -1, -1, -1, -1);
	S_SetMiss(5, 25, -1, -1, -1, -1, -1);
	S_SetMiss(6, 2, -1, -1, -1, -1, -1);
	S_SetMiss(7, 2, -1, -1, -1, -1, -1);
	S_SetMiss(8, 2, -1, -1, -1, -1, -1);
	S_SetMiss(9, 2, -1, -1, -1, -1, -1);
	S_SetMiss(20, 40, -1, -1, -1, -1, -1);
	S_SetMiss(21, 40, -1, -1, -1, -1, -1);
	S_SetMiss(22, 20, -1, -1, -1, -1, -1);
	S_SetMiss(24, 20, -1, -1, -1, -1, -1);
	S_SetMiss(26, 19, -1, -1, -1, -1, -1);
	S_SetMiss(27, 15, -1, -1, -1, -1, -1);
	S_SetMiss(28, 15, -1, -1, -1, -1, -1);
	S_SetMiss(29, 15, -1, -1, -1, -1, -1);
	S_SetMiss(30, 14, -1, -1, -1, -1, -1);
	S_SetMiss(31, 14, -1, -1, -1, -1, -1);
	S_SetMiss(32, 20, -1, -1, -1, -1, -1);
	S_SetMiss(34, 20, -1, -1, -1, -1, -1);
	S_SetMiss(36, 19, -1, -1, -1, -1, -1);
	S_SetMiss(37, 37, -1, -1, -1, -1, -1);
	S_SetMiss(38, 37, -1, -1, -1, -1, -1);
	S_SetMiss(39, 38, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 0, -1, -1, -1, -1, -1);
	S_SetUpgr(1, 4, -1, -1, -1, -1, -1);
	S_SetUpgr(2, 4, -1, -1, -1, -1, -1);
	S_SetUpgr(3, 2, -1, -1, -1, -1, -1);
	
}
MakeThe Brain()
{
	S_SetName("The Brain");
	S_SetSize(64);
	S_SetBaseMass(30.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\TheBrain.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 10, -1, -1, -1, -1, -1);
	S_GiveComp(0, 17, -1, -1, -1, -1, -1);
	S_GiveComp(0, 17, -1, -1, -1, -1, -1);
	S_GiveComp(0, 7, -1, -1, -1, -1, -1);
	S_GiveComp(1, 6, -1, -1, -1, -1, -1);
	S_GiveComp(1, 6, -1, -1, -1, -1, -1);
	S_GiveComp(1, 6, -1, -1, -1, -1, -1);
	S_GiveComp(1, 6, -1, -1, -1, -1, -1);
	S_GiveComp(1, 10, -1, -1, -1, -1, -1);
	S_GiveComp(1, 1, -1, -1, -1, -1, -1);
	S_GiveComp(1, 7, -1, -1, -1, -1, -1);
	S_GiveComp(1, 14, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 8, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 12, -1, -1, -1, -1, -1);
	S_GiveComp(2, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 6, -1, -1, -1, -1, -1);
	S_GiveComp(3, 6, -1, -1, -1, -1, -1);
	S_GiveComp(3, 6, -1, -1, -1, -1, -1);
	S_GiveComp(3, 6, -1, -1, -1, -1, -1);
	S_GiveComp(3, 10, -1, -1, -1, -1, -1);
	S_GiveComp(3, 1, -1, -1, -1, -1, -1);
	S_GiveComp(3, 7, -1, -1, -1, -1, -1);
	S_GiveComp(3, 14, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 8, -1, -1, -1, -1, -1);
	S_SetMiss(0, 8, -1, -1, -1, -1, -1);
	S_SetMiss(1, 8, -1, -1, -1, -1, -1);
	S_SetMiss(2, 8, -1, -1, -1, -1, -1);
	S_SetMiss(3, 8, -1, -1, -1, -1, -1);
	S_SetMiss(4, 39, -1, -1, -1, -1, -1);
	S_SetMiss(5, 39, -1, -1, -1, -1, -1);
	S_SetMiss(6, 5, -1, -1, -1, -1, -1);
	S_SetMiss(7, 5, -1, -1, -1, -1, -1);
	S_SetMiss(8, 5, -1, -1, -1, -1, -1);
	S_SetMiss(9, 5, -1, -1, -1, -1, -1);
	S_SetMiss(10, 8, -1, -1, -1, -1, -1);
	S_SetMiss(11, 8, -1, -1, -1, -1, -1);
	S_SetMiss(12, 8, -1, -1, -1, -1, -1);
	S_SetMiss(13, 8, -1, -1, -1, -1, -1);
	S_SetMiss(14, 41, -1, -1, -1, -1, -1);
	S_SetMiss(15, 41, -1, -1, -1, -1, -1);
	S_SetMiss(16, 35, -1, -1, -1, -1, -1);
	S_SetMiss(17, 35, -1, -1, -1, -1, -1);
	S_SetMiss(18, 35, -1, -1, -1, -1, -1);
	S_SetMiss(19, 35, -1, -1, -1, -1, -1);
	S_SetMiss(37, 37, -1, -1, -1, -1, -1);
	S_SetMiss(38, 20, -1, -1, -1, -1, -1);
	S_SetMiss(39, 20, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 3, -1, -1, -1, -1, -1);
	S_SetUpgr(3, 9, -1, -1, -1, -1, -1);
	S_SetUpgr(4, 9, -1, -1, -1, -1, -1);
	
}
MakeWing()
{
	S_SetName("Wing");
	S_SetSize(0);
	S_SetBaseMass(10.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\Wing.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 0, -1, -1, -1, -1, -1);
	S_GiveComp(0, 1, -1, -1, -1, -1, -1);
	S_GiveComp(0, 4, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 4, -1, -1, -1, -1, -1);
	S_GiveComp(2, 12, -1, -1, -1, -1, -1);
	S_GiveComp(2, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 4, -1, -1, -1, -1, -1);
	S_SetMiss(7, 35, -1, -1, -1, -1, -1);
	S_SetMiss(8, 2, -1, -1, -1, -1, -1);
	S_SetMiss(9, 2, -1, -1, -1, -1, -1);
	S_SetMiss(17, 35, -1, -1, -1, -1, -1);
	S_SetMiss(18, 2, -1, -1, -1, -1, -1);
	S_SetMiss(19, 2, -1, -1, -1, -1, -1);
	S_SetMiss(30, 21, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 0, -1, -1, -1, -1, -1);
	S_SetUpgr(1, 0, -1, -1, -1, -1, -1);
	S_SetUpgr(4, 1, -1, -1, -1, -1, -1);
	
}
MakeHawk()
{
	S_SetName("Hawk");
	S_SetSize(0);
	S_SetBaseMass(10.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\Hawk.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 0, -1, -1, -1, -1, -1);
	S_GiveComp(0, 5, -1, -1, -1, -1, -1);
	S_GiveComp(1, 1, -1, -1, -1, -1, -1);
	S_GiveComp(1, 5, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 5, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 1, -1, -1, -1, -1, -1);
	S_GiveComp(3, 5, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_SetMiss(6, 6, -1, -1, -1, -1, -1);
	S_SetMiss(7, 24, -1, -1, -1, -1, -1);
	S_SetMiss(8, 24, -1, -1, -1, -1, -1);
	S_SetMiss(9, 24, -1, -1, -1, -1, -1);
	S_SetMiss(16, 6, -1, -1, -1, -1, -1);
	S_SetMiss(17, 33, -1, -1, -1, -1, -1);
	S_SetMiss(18, 33, -1, -1, -1, -1, -1);
	S_SetMiss(19, 33, -1, -1, -1, -1, -1);
	S_SetMiss(30, 20, -1, -1, -1, -1, -1);
	S_SetMiss(39, 9, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 0, -1, -1, -1, -1, -1);
	S_SetUpgr(2, 1, -1, -1, -1, -1, -1);
	S_SetUpgr(3, 1, -1, -1, -1, -1, -1);
	S_SetUpgr(4, 1, -1, -1, -1, -1, -1);
	
}
MakeWall()
{
	S_SetName("Wall");
	S_SetSize(0);
	S_SetBaseMass(10.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\Wall.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 17, -1, -1, -1, -1, -1);
	S_GiveComp(0, 0, -1, -1, -1, -1, -1);
	S_GiveComp(1, 4, -1, -1, -1, -1, -1);
	S_GiveComp(1, 0, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 1, -1, -1, -1, -1, -1);
	S_GiveComp(1, 5, -1, -1, -1, -1, -1);
	S_GiveComp(2, 5, -1, -1, -1, -1, -1);
	S_GiveComp(2, 8, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 4, -1, -1, -1, -1, -1);
	S_GiveComp(3, 0, -1, -1, -1, -1, -1);
	S_GiveComp(3, 1, -1, -1, -1, -1, -1);
	S_GiveComp(3, 5, -1, -1, -1, -1, -1);
	S_SetMiss(0, 2, -1, -1, -1, -1, -1);
	S_SetMiss(1, 2, -1, -1, -1, -1, -1);
	S_SetMiss(2, 2, -1, -1, -1, -1, -1);
	S_SetMiss(3, 2, -1, -1, -1, -1, -1);
	S_SetMiss(8, 16, -1, -1, -1, -1, -1);
	S_SetMiss(9, 16, -1, -1, -1, -1, -1);
	S_SetMiss(10, 11, -1, -1, -1, -1, -1);
	S_SetMiss(11, 11, -1, -1, -1, -1, -1);
	S_SetMiss(18, 43, -1, -1, -1, -1, -1);
	S_SetMiss(19, 43, -1, -1, -1, -1, -1);
	S_SetMiss(20, 21, -1, -1, -1, -1, -1);
	S_SetMiss(21, 5, -1, -1, -1, -1, -1);
	S_SetMiss(22, 5, -1, -1, -1, -1, -1);
	S_SetMiss(30, 20, -1, -1, -1, -1, -1);
	S_SetMiss(31, 20, -1, -1, -1, -1, -1);
	S_SetMiss(32, 20, -1, -1, -1, -1, -1);
	S_SetMiss(38, 9, -1, -1, -1, -1, -1);
	S_SetMiss(39, 9, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 6, -1, -1, -1, -1, -1);
	S_SetUpgr(4, 7, -1, -1, -1, -1, -1);
	
}
MakeHeavy Ion Frigate()
{
	S_SetName("Heavy Ion Frigate");
	S_SetSize(0);
	S_SetBaseMass(15.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\HeavyIonFrigate.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 5, -1, -1, -1, -1, -1);
	S_GiveComp(0, 0, -1, -1, -1, -1, -1);
	S_GiveComp(1, 5, -1, -1, -1, -1, -1);
	S_GiveComp(1, 5, -1, -1, -1, -1, -1);
	S_GiveComp(1, 0, -1, -1, -1, -1, -1);
	S_GiveComp(1, 1, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 8, -1, -1, -1, -1, -1);
	S_GiveComp(2, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 4, -1, -1, -1, -1, -1);
	S_GiveComp(3, 5, -1, -1, -1, -1, -1);
	S_GiveComp(3, 5, -1, -1, -1, -1, -1);
	S_GiveComp(3, 8, -1, -1, -1, -1, -1);
	S_GiveComp(3, 1, -1, -1, -1, -1, -1);
	S_SetMiss(0, 28, -1, -1, -1, -1, -1);
	S_SetMiss(1, 28, -1, -1, -1, -1, -1);
	S_SetMiss(2, 28, -1, -1, -1, -1, -1);
	S_SetMiss(3, 28, -1, -1, -1, -1, -1);
	S_SetMiss(6, 25, -1, -1, -1, -1, -1);
	S_SetMiss(7, 25, -1, -1, -1, -1, -1);
	S_SetMiss(8, 25, -1, -1, -1, -1, -1);
	S_SetMiss(9, 25, -1, -1, -1, -1, -1);
	S_SetMiss(10, 32, -1, -1, -1, -1, -1);
	S_SetMiss(11, 32, -1, -1, -1, -1, -1);
	S_SetMiss(30, 20, -1, -1, -1, -1, -1);
	S_SetMiss(34, 21, -1, -1, -1, -1, -1);
	S_SetMiss(35, 21, -1, -1, -1, -1, -1);
	S_SetMiss(38, 9, -1, -1, -1, -1, -1);
	S_SetMiss(39, 9, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 0, -1, -1, -1, -1, -1);
	S_SetUpgr(2, 8, -1, -1, -1, -1, -1);
	S_SetUpgr(3, 5, -1, -1, -1, -1, -1);
	
}
MakeShredder()
{
	S_SetName("Shredder");
	S_SetSize(0);
	S_SetBaseMass(10.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\Shredder.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 17, -1, -1, -1, -1, -1);
	S_GiveComp(0, 17, -1, -1, -1, -1, -1);
	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 7, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 1, -1, -1, -1, -1, -1);
	S_GiveComp(1, 6, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 5, -1, -1, -1, -1, -1);
	S_GiveComp(2, 4, -1, -1, -1, -1, -1);
	S_GiveComp(2, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 0, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 1, -1, -1, -1, -1, -1);
	S_GiveComp(3, 6, -1, -1, -1, -1, -1);
	S_SetMiss(0, 8, -1, -1, -1, -1, -1);
	S_SetMiss(1, 8, -1, -1, -1, -1, -1);
	S_SetMiss(6, 2, -1, -1, -1, -1, -1);
	S_SetMiss(7, 2, -1, -1, -1, -1, -1);
	S_SetMiss(8, 2, -1, -1, -1, -1, -1);
	S_SetMiss(9, 2, -1, -1, -1, -1, -1);
	S_SetMiss(18, 3, -1, -1, -1, -1, -1);
	S_SetMiss(19, 35, -1, -1, -1, -1, -1);
	S_SetMiss(30, 37, -1, -1, -1, -1, -1);
	S_SetMiss(31, 37, -1, -1, -1, -1, -1);
	S_SetMiss(38, 20, -1, -1, -1, -1, -1);
	S_SetMiss(39, 20, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 0, -1, -1, -1, -1, -1);
	S_SetUpgr(4, 8, -1, -1, -1, -1, -1);
	
}
MakeSupply Vessel()
{
	S_SetName("Supply Vessel");
	S_SetSize(0);
	S_SetBaseMass(10.00);
	S_SetBaseScan(75);
	S_SetCollClass(4);
	S_SetGraphic("TOD\Ships\SupplyVessel.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 3, -1, -1, -1, -1, -1);
	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 5, -1, -1, -1, -1, -1);
	S_GiveComp(1, 0, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 6, -1, -1, -1, -1, -1);
	S_GiveComp(1, 5, -1, -1, -1, -1, -1);
	S_GiveComp(1, 13, -1, -1, -1, -1, -1);
	S_GiveComp(1, 11, -1, -1, -1, -1, -1);
	S_GiveComp(1, 16, -1, -1, -1, -1, -1);
	S_GiveComp(1, 12, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 5, -1, -1, -1, -1, -1);
	S_GiveComp(2, 4, -1, -1, -1, -1, -1);
	S_GiveComp(3, 0, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 6, -1, -1, -1, -1, -1);
	S_GiveComp(3, 5, -1, -1, -1, -1, -1);
	S_GiveComp(3, 13, -1, -1, -1, -1, -1);
	S_GiveComp(3, 11, -1, -1, -1, -1, -1);
	S_GiveComp(3, 16, -1, -1, -1, -1, -1);
	S_GiveComp(3, 12, -1, -1, -1, -1, -1);
	S_SetMiss(0, 22, -1, -1, -1, -1, -1);
	S_SetMiss(1, 22, -1, -1, -1, -1, -1);
	S_SetMiss(2, 22, -1, -1, -1, -1, -1);
	S_SetMiss(3, 22, -1, -1, -1, -1, -1);
	S_SetMiss(4, 22, -1, -1, -1, -1, -1);
	S_SetMiss(5, 22, -1, -1, -1, -1, -1);
	S_SetMiss(6, 22, -1, -1, -1, -1, -1);
	S_SetMiss(7, 22, -1, -1, -1, -1, -1);
	S_SetMiss(8, 22, -1, -1, -1, -1, -1);
	S_SetMiss(9, 22, -1, -1, -1, -1, -1);
	S_SetMiss(10, 23, -1, -1, -1, -1, -1);
	S_SetMiss(11, 23, -1, -1, -1, -1, -1);
	S_SetMiss(12, 23, -1, -1, -1, -1, -1);
	S_SetMiss(13, 23, -1, -1, -1, -1, -1);
	S_SetMiss(14, 23, -1, -1, -1, -1, -1);
	S_SetMiss(15, 23, -1, -1, -1, -1, -1);
	S_SetMiss(16, 23, -1, -1, -1, -1, -1);
	S_SetMiss(17, 23, -1, -1, -1, -1, -1);
	S_SetMiss(18, 23, -1, -1, -1, -1, -1);
	S_SetMiss(19, 23, -1, -1, -1, -1, -1);
	S_SetMiss(20, 5, -1, -1, -1, -1, -1);
	S_SetMiss(24, 33, -1, -1, -1, -1, -1);
	S_SetMiss(25, 33, -1, -1, -1, -1, -1);
	S_SetMiss(29, 5, -1, -1, -1, -1, -1);
	S_SetMiss(30, 20, -1, -1, -1, -1, -1);
	S_SetMiss(31, 20, -1, -1, -1, -1, -1);
	S_SetMiss(34, 43, -1, -1, -1, -1, -1);
	S_SetMiss(35, 43, -1, -1, -1, -1, -1);
	S_SetMiss(38, 20, -1, -1, -1, -1, -1);
	S_SetMiss(39, 20, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 0, -1, -1, -1, -1, -1);
	S_SetUpgr(1, 7, -1, -1, -1, -1, -1);
	S_SetUpgr(2, 1, -1, -1, -1, -1, -1);
	S_SetUpgr(3, 9, -1, -1, -1, -1, -1);
	S_SetUpgr(4, 9, -1, -1, -1, -1, -1);
	
}
MakeDodger()
{
	S_SetName("Dodger");
	S_SetSize(0);
	S_SetBaseMass(10.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\Dodger.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 5, -1, -1, -1, -1, -1);
	S_GiveComp(0, 5, -1, -1, -1, -1, -1);
	S_GiveComp(0, 0, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 5, -1, -1, -1, -1, -1);
	S_GiveComp(1, 5, -1, -1, -1, -1, -1);
	S_GiveComp(1, 1, -1, -1, -1, -1, -1);
	S_GiveComp(2, 5, -1, -1, -1, -1, -1);
	S_GiveComp(2, 5, -1, -1, -1, -1, -1);
	S_GiveComp(2, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 5, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 5, -1, -1, -1, -1, -1);
	S_GiveComp(3, 1, -1, -1, -1, -1, -1);
	S_SetMiss(0, 42, -1, -1, -1, -1, -1);
	S_SetMiss(6, 12, -1, -1, -1, -1, -1);
	S_SetMiss(7, 12, -1, -1, -1, -1, -1);
	S_SetMiss(8, 12, -1, -1, -1, -1, -1);
	S_SetMiss(9, 12, -1, -1, -1, -1, -1);
	S_SetMiss(16, 12, -1, -1, -1, -1, -1);
	S_SetMiss(17, 12, -1, -1, -1, -1, -1);
	S_SetMiss(18, 12, -1, -1, -1, -1, -1);
	S_SetMiss(19, 12, -1, -1, -1, -1, -1);
	S_SetMiss(38, 21, -1, -1, -1, -1, -1);
	S_SetMiss(39, 21, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 0, -1, -1, -1, -1, -1);
	S_SetUpgr(1, 0, -1, -1, -1, -1, -1);
	S_SetUpgr(4, 2, -1, -1, -1, -1, -1);
	
}
MakeFirefox Alpha()
{
	S_SetName("Firefox Alpha");
	S_SetSize(0);
	S_SetBaseMass(10.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\FirefoxAlpha.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 1, -1, -1, -1, -1, -1);
	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 4, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 0, -1, -1, -1, -1, -1);
	S_GiveComp(1, 4, -1, -1, -1, -1, -1);
	S_GiveComp(1, 4, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 8, -1, -1, -1, -1, -1);
	S_GiveComp(2, 6, -1, -1, -1, -1, -1);
	S_GiveComp(2, 4, -1, -1, -1, -1, -1);
	S_GiveComp(3, 4, -1, -1, -1, -1, -1);
	S_GiveComp(3, 0, -1, -1, -1, -1, -1);
	S_GiveComp(3, 4, -1, -1, -1, -1, -1);
	S_GiveComp(3, 8, -1, -1, -1, -1, -1);
	S_SetMiss(0, 40, -1, -1, -1, -1, -1);
	S_SetMiss(9, 39, -1, -1, -1, -1, -1);
	S_SetMiss(10, 2, -1, -1, -1, -1, -1);
	S_SetMiss(11, 2, -1, -1, -1, -1, -1);
	S_SetMiss(12, 2, -1, -1, -1, -1, -1);
	S_SetMiss(17, 6, -1, -1, -1, -1, -1);
	S_SetMiss(18, 6, -1, -1, -1, -1, -1);
	S_SetMiss(19, 6, -1, -1, -1, -1, -1);
	S_SetMiss(38, 21, -1, -1, -1, -1, -1);
	S_SetMiss(39, 21, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 0, -1, -1, -1, -1, -1);
	S_SetUpgr(4, 2, -1, -1, -1, -1, -1);
	
}
MakeFirefox Beta()
{
	S_SetName("Firefox Beta");
	S_SetSize(0);
	S_SetBaseMass(10.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\FirefoxBeta.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 1, -1, -1, -1, -1, -1);
	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 4, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 0, -1, -1, -1, -1, -1);
	S_GiveComp(1, 6, -1, -1, -1, -1, -1);
	S_GiveComp(1, 4, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 6, -1, -1, -1, -1, -1);
	S_GiveComp(2, 4, -1, -1, -1, -1, -1);
	S_GiveComp(2, 12, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 0, -1, -1, -1, -1, -1);
	S_GiveComp(3, 4, -1, -1, -1, -1, -1);
	S_GiveComp(3, 6, -1, -1, -1, -1, -1);
	S_SetMiss(0, 40, -1, -1, -1, -1, -1);
	S_SetMiss(1, 40, -1, -1, -1, -1, -1);
	S_SetMiss(4, 14, -1, -1, -1, -1, -1);
	S_SetMiss(8, 39, -1, -1, -1, -1, -1);
	S_SetMiss(9, 39, -1, -1, -1, -1, -1);
	S_SetMiss(10, 31, -1, -1, -1, -1, -1);
	S_SetMiss(11, 31, -1, -1, -1, -1, -1);
	S_SetMiss(12, 31, -1, -1, -1, -1, -1);
	S_SetMiss(17, 6, -1, -1, -1, -1, -1);
	S_SetMiss(18, 6, -1, -1, -1, -1, -1);
	S_SetMiss(19, 6, -1, -1, -1, -1, -1);
	S_SetMiss(30, 9, -1, -1, -1, -1, -1);
	S_SetMiss(38, 21, -1, -1, -1, -1, -1);
	S_SetMiss(39, 44, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 0, -1, -1, -1, -1, -1);
	S_SetUpgr(3, 3, -1, -1, -1, -1, -1);
	S_SetUpgr(4, 2, -1, -1, -1, -1, -1);
	
}
MakeFirefox Zeta()
{
	S_SetName("Firefox Zeta");
	S_SetSize(0);
	S_SetBaseMass(10.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\FirefoxZeta.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 1, -1, -1, -1, -1, -1);
	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 5, -1, -1, -1, -1, -1);
	S_GiveComp(0, 11, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 0, -1, -1, -1, -1, -1);
	S_GiveComp(1, 6, -1, -1, -1, -1, -1);
	S_GiveComp(1, 5, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 6, -1, -1, -1, -1, -1);
	S_GiveComp(2, 4, -1, -1, -1, -1, -1);
	S_GiveComp(2, 12, -1, -1, -1, -1, -1);
	S_GiveComp(3, 8, -1, -1, -1, -1, -1);
	S_GiveComp(3, 0, -1, -1, -1, -1, -1);
	S_GiveComp(3, 5, -1, -1, -1, -1, -1);
	S_GiveComp(3, 6, -1, -1, -1, -1, -1);
	S_SetMiss(0, 40, -1, -1, -1, -1, -1);
	S_SetMiss(1, 40, -1, -1, -1, -1, -1);
	S_SetMiss(2, 40, -1, -1, -1, -1, -1);
	S_SetMiss(4, 14, -1, -1, -1, -1, -1);
	S_SetMiss(5, 14, -1, -1, -1, -1, -1);
	S_SetMiss(7, 39, -1, -1, -1, -1, -1);
	S_SetMiss(8, 39, -1, -1, -1, -1, -1);
	S_SetMiss(9, 39, -1, -1, -1, -1, -1);
	S_SetMiss(10, 13, -1, -1, -1, -1, -1);
	S_SetMiss(11, 13, -1, -1, -1, -1, -1);
	S_SetMiss(12, 13, -1, -1, -1, -1, -1);
	S_SetMiss(17, 6, -1, -1, -1, -1, -1);
	S_SetMiss(18, 6, -1, -1, -1, -1, -1);
	S_SetMiss(19, 6, -1, -1, -1, -1, -1);
	S_SetMiss(30, 9, -1, -1, -1, -1, -1);
	S_SetMiss(38, 44, -1, -1, -1, -1, -1);
	S_SetMiss(39, 44, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 0, -1, -1, -1, -1, -1);
	S_SetUpgr(3, 3, -1, -1, -1, -1, -1);
	S_SetUpgr(4, 3, -1, -1, -1, -1, -1);
	
}
MakeRobot()
{
	S_SetName("Robot");
	S_SetSize(0);
	S_SetBaseMass(10.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\Robot.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 0, -1, -1, -1, -1, -1);
	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 4, -1, -1, -1, -1, -1);
	S_GiveComp(0, 14, -1, -1, -1, -1, -1);
	S_GiveComp(1, 3, -1, -1, -1, -1, -1);
	S_GiveComp(1, 11, -1, -1, -1, -1, -1);
	S_GiveComp(1, 6, -1, -1, -1, -1, -1);
	S_GiveComp(1, 4, -1, -1, -1, -1, -1);
	S_GiveComp(2, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 6, -1, -1, -1, -1, -1);
	S_GiveComp(2, 6, -1, -1, -1, -1, -1);
	S_GiveComp(2, 12, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 3, -1, -1, -1, -1, -1);
	S_GiveComp(3, 11, -1, -1, -1, -1, -1);
	S_GiveComp(3, 6, -1, -1, -1, -1, -1);
	S_GiveComp(3, 4, -1, -1, -1, -1, -1);
	S_SetMiss(0, 31, -1, -1, -1, -1, -1);
	S_SetMiss(1, 31, -1, -1, -1, -1, -1);
	S_SetMiss(6, 6, -1, -1, -1, -1, -1);
	S_SetMiss(7, 6, -1, -1, -1, -1, -1);
	S_SetMiss(8, 6, -1, -1, -1, -1, -1);
	S_SetMiss(9, 6, -1, -1, -1, -1, -1);
	S_SetMiss(10, 11, -1, -1, -1, -1, -1);
	S_SetMiss(11, 11, -1, -1, -1, -1, -1);
	S_SetMiss(16, 2, -1, -1, -1, -1, -1);
	S_SetMiss(17, 2, -1, -1, -1, -1, -1);
	S_SetMiss(18, 26, -1, -1, -1, -1, -1);
	S_SetMiss(19, 26, -1, -1, -1, -1, -1);
	S_SetMiss(30, 20, -1, -1, -1, -1, -1);
	S_SetMiss(31, 20, -1, -1, -1, -1, -1);
	S_SetMiss(38, 37, -1, -1, -1, -1, -1);
	S_SetMiss(39, 9, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 0, -1, -1, -1, -1, -1);
	S_SetUpgr(2, 4, -1, -1, -1, -1, -1);
	S_SetUpgr(3, 4, -1, -1, -1, -1, -1);
	S_SetUpgr(4, 4, -1, -1, -1, -1, -1);
	
}
MakeMiner()
{
	S_SetName("Miner");
	S_SetSize(0);
	S_SetBaseMass(10.00);
	S_SetBaseScan(0);
	S_SetCollClass(4);
	S_SetGraphic("TOD\Ships\Miner.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 0, -1, -1, -1, -1, -1);
	S_GiveComp(0, 4, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 6, -1, -1, -1, -1, -1);
	S_GiveComp(1, 4, -1, -1, -1, -1, -1);
	S_GiveComp(1, 1, -1, -1, -1, -1, -1);
	S_GiveComp(2, 8, -1, -1, -1, -1, -1);
	S_GiveComp(2, 6, -1, -1, -1, -1, -1);
	S_GiveComp(2, 4, -1, -1, -1, -1, -1);
	S_GiveComp(2, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 16, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 6, -1, -1, -1, -1, -1);
	S_GiveComp(3, 4, -1, -1, -1, -1, -1);
	S_GiveComp(3, 1, -1, -1, -1, -1, -1);
	S_SetMiss(0, 16, -1, -1, -1, -1, -1);
	S_SetMiss(1, 16, -1, -1, -1, -1, -1);
	S_SetMiss(2, 16, -1, -1, -1, -1, -1);
	S_SetMiss(7, 15, -1, -1, -1, -1, -1);
	S_SetMiss(8, 15, -1, -1, -1, -1, -1);
	S_SetMiss(9, 15, -1, -1, -1, -1, -1);
	S_SetMiss(10, 17, -1, -1, -1, -1, -1);
	S_SetMiss(11, 17, -1, -1, -1, -1, -1);
	S_SetMiss(12, 17, -1, -1, -1, -1, -1);
	S_SetMiss(17, 43, -1, -1, -1, -1, -1);
	S_SetMiss(18, 43, -1, -1, -1, -1, -1);
	S_SetMiss(19, 43, -1, -1, -1, -1, -1);
	S_SetMiss(20, 20, -1, -1, -1, -1, -1);
	S_SetMiss(21, 20, -1, -1, -1, -1, -1);
	S_SetMiss(30, 10, -1, -1, -1, -1, -1);
	S_SetMiss(31, 10, -1, -1, -1, -1, -1);
	S_SetMiss(38, 9, -1, -1, -1, -1, -1);
	S_SetMiss(39, 9, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 6, -1, -1, -1, -1, -1);
	S_SetUpgr(4, 9, -1, -1, -1, -1, -1);
	
}
MakeSwarmer()
{
	S_SetName("Swarmer");
	S_SetSize(16);
	S_SetBaseMass(10.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\Swarmer.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 4, -1, -1, -1, -1, -1);
	S_GiveComp(0, 1, -1, -1, -1, -1, -1);
	S_GiveComp(1, 10, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 4, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 10, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 0, -1, -1, -1, -1, -1);
	S_SetMiss(7, 2, -1, -1, -1, -1, -1);
	S_SetMiss(8, 27, -1, -1, -1, -1, -1);
	S_SetMiss(9, 27, -1, -1, -1, -1, -1);
	S_SetMiss(17, 2, -1, -1, -1, -1, -1);
	S_SetMiss(18, 27, -1, -1, -1, -1, -1);
	S_SetMiss(19, 27, -1, -1, -1, -1, -1);
	S_SetMiss(30, 21, -1, -1, -1, -1, -1);
	
}
MakeWedge()
{
	S_SetName("Wedge");
	S_SetSize(0);
	S_SetBaseMass(10.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\Wedge.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 0, -1, -1, -1, -1, -1);
	S_GiveComp(0, 0, -1, -1, -1, -1, -1);
	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 12, -1, -1, -1, -1, -1);
	S_GiveComp(1, 1, -1, -1, -1, -1, -1);
	S_GiveComp(1, 6, -1, -1, -1, -1, -1);
	S_GiveComp(1, 5, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 6, -1, -1, -1, -1, -1);
	S_GiveComp(2, 6, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 1, -1, -1, -1, -1, -1);
	S_GiveComp(3, 6, -1, -1, -1, -1, -1);
	S_GiveComp(3, 5, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_SetMiss(0, 6, -1, -1, -1, -1, -1);
	S_SetMiss(1, 6, -1, -1, -1, -1, -1);
	S_SetMiss(2, 6, -1, -1, -1, -1, -1);
	S_SetMiss(3, 6, -1, -1, -1, -1, -1);
	S_SetMiss(9, 31, -1, -1, -1, -1, -1);
	S_SetMiss(10, 6, -1, -1, -1, -1, -1);
	S_SetMiss(11, 6, -1, -1, -1, -1, -1);
	S_SetMiss(12, 6, -1, -1, -1, -1, -1);
	S_SetMiss(13, 6, -1, -1, -1, -1, -1);
	S_SetMiss(30, 20, -1, -1, -1, -1, -1);
	S_SetMiss(31, 37, -1, -1, -1, -1, -1);
	S_SetMiss(38, 10, -1, -1, -1, -1, -1);
	S_SetMiss(39, 10, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 0, -1, -1, -1, -1, -1);
	S_SetUpgr(2, 4, -1, -1, -1, -1, -1);
	S_SetUpgr(3, 6, -1, -1, -1, -1, -1);
	
}
MakeHunter()
{
	S_SetName("Hunter");
	S_SetSize(0);
	S_SetBaseMass(10.00);
	S_SetBaseScan(60);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\Hunter.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 3, -1, -1, -1, -1, -1);
	S_GiveComp(0, 11, -1, -1, -1, -1, -1);
	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 4, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 6, -1, -1, -1, -1, -1);
	S_GiveComp(1, 4, -1, -1, -1, -1, -1);
	S_GiveComp(1, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 12, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 6, -1, -1, -1, -1, -1);
	S_GiveComp(2, 4, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 6, -1, -1, -1, -1, -1);
	S_GiveComp(3, 4, -1, -1, -1, -1, -1);
	S_GiveComp(3, 0, -1, -1, -1, -1, -1);
	S_SetMiss(0, 3, -1, -1, -1, -1, -1);
	S_SetMiss(1, 3, -1, -1, -1, -1, -1);
	S_SetMiss(2, 3, -1, -1, -1, -1, -1);
	S_SetMiss(3, 3, -1, -1, -1, -1, -1);
	S_SetMiss(6, 2, -1, -1, -1, -1, -1);
	S_SetMiss(7, 2, -1, -1, -1, -1, -1);
	S_SetMiss(8, 2, -1, -1, -1, -1, -1);
	S_SetMiss(9, 2, -1, -1, -1, -1, -1);
	S_SetMiss(16, 2, -1, -1, -1, -1, -1);
	S_SetMiss(17, 2, -1, -1, -1, -1, -1);
	S_SetMiss(18, 2, -1, -1, -1, -1, -1);
	S_SetMiss(19, 2, -1, -1, -1, -1, -1);
	S_SetMiss(38, 21, -1, -1, -1, -1, -1);
	S_SetMiss(39, 21, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 0, -1, -1, -1, -1, -1);
	S_SetUpgr(2, 4, -1, -1, -1, -1, -1);
	S_SetUpgr(3, 4, -1, -1, -1, -1, -1);
	
}
MakeDancer()
{
	S_SetName("Dancer");
	S_SetSize(0);
	S_SetBaseMass(10.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\Dancer.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 5, -1, -1, -1, -1, -1);
	S_GiveComp(0, 9, -1, -1, -1, -1, -1);
	S_GiveComp(0, 1, -1, -1, -1, -1, -1);
	S_GiveComp(0, 10, -1, -1, -1, -1, -1);
	S_GiveComp(1, 5, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 5, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 12, -1, -1, -1, -1, -1);
	S_GiveComp(2, 16, -1, -1, -1, -1, -1);
	S_GiveComp(3, 5, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 0, -1, -1, -1, -1, -1);
	S_SetMiss(0, 25, -1, -1, -1, -1, -1);
	S_SetMiss(1, 25, -1, -1, -1, -1, -1);
	S_SetMiss(7, 2, -1, -1, -1, -1, -1);
	S_SetMiss(8, 2, -1, -1, -1, -1, -1);
	S_SetMiss(9, 2, -1, -1, -1, -1, -1);
	S_SetMiss(17, 2, -1, -1, -1, -1, -1);
	S_SetMiss(18, 2, -1, -1, -1, -1, -1);
	S_SetMiss(19, 2, -1, -1, -1, -1, -1);
	S_SetMiss(28, 6, -1, -1, -1, -1, -1);
	S_SetMiss(29, 6, -1, -1, -1, -1, -1);
	S_SetMiss(39, 20, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 0, -1, -1, -1, -1, -1);
	S_SetUpgr(4, 8, -1, -1, -1, -1, -1);
	
}
MakeTerraformer()
{
	S_SetName("Terraformer");
	S_SetSize(0);
	S_SetBaseMass(10.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\Terraformer.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 6, -1, -1, -1, -1, -1);
	S_GiveComp(0, 4, -1, -1, -1, -1, -1);
	S_GiveComp(0, 1, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 6, -1, -1, -1, -1, -1);
	S_GiveComp(1, 5, -1, -1, -1, -1, -1);
	S_GiveComp(1, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 6, -1, -1, -1, -1, -1);
	S_GiveComp(2, 4, -1, -1, -1, -1, -1);
	S_GiveComp(2, 12, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 6, -1, -1, -1, -1, -1);
	S_GiveComp(3, 5, -1, -1, -1, -1, -1);
	S_GiveComp(3, 0, -1, -1, -1, -1, -1);
	S_SetMiss(0, 8, -1, -1, -1, -1, -1);
	S_SetMiss(1, 8, -1, -1, -1, -1, -1);
	S_SetMiss(7, 49, -1, -1, -1, -1, -1);
	S_SetMiss(8, 49, -1, -1, -1, -1, -1);
	S_SetMiss(9, 49, -1, -1, -1, -1, -1);
	S_SetMiss(17, 49, -1, -1, -1, -1, -1);
	S_SetMiss(18, 49, -1, -1, -1, -1, -1);
	S_SetMiss(19, 49, -1, -1, -1, -1, -1);
	S_SetMiss(27, 2, -1, -1, -1, -1, -1);
	S_SetMiss(28, 2, -1, -1, -1, -1, -1);
	S_SetMiss(29, 2, -1, -1, -1, -1, -1);
	S_SetMiss(30, 20, -1, -1, -1, -1, -1);
	S_SetMiss(31, 37, -1, -1, -1, -1, -1);
	S_SetMiss(38, 9, -1, -1, -1, -1, -1);
	S_SetMiss(39, 9, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 6, -1, -1, -1, -1, -1);
	S_SetUpgr(3, 8, -1, -1, -1, -1, -1);
	S_SetUpgr(4, 8, -1, -1, -1, -1, -1);
	
}
MakeLightning()
{
	S_SetName("Lightning");
	S_SetSize(0);
	S_SetBaseMass(7.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\Lightning.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 9, -1, -1, -1, -1, -1);
	S_GiveComp(0, 4, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 6, -1, -1, -1, -1, -1);
	S_GiveComp(1, 1, -1, -1, -1, -1, -1);
	S_GiveComp(1, 16, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 4, -1, -1, -1, -1, -1);
	S_GiveComp(2, 12, -1, -1, -1, -1, -1);
	S_GiveComp(2, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 0, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 6, -1, -1, -1, -1, -1);
	S_GiveComp(3, 1, -1, -1, -1, -1, -1);
	S_GiveComp(3, 16, -1, -1, -1, -1, -1);
	S_SetMiss(0, 25, -1, -1, -1, -1, -1);
	S_SetMiss(1, 25, -1, -1, -1, -1, -1);
	S_SetMiss(2, 25, -1, -1, -1, -1, -1);
	S_SetMiss(3, 25, -1, -1, -1, -1, -1);
	S_SetMiss(4, 25, -1, -1, -1, -1, -1);
	S_SetMiss(7, 24, -1, -1, -1, -1, -1);
	S_SetMiss(8, 24, -1, -1, -1, -1, -1);
	S_SetMiss(9, 24, -1, -1, -1, -1, -1);
	S_SetMiss(10, 32, -1, -1, -1, -1, -1);
	S_SetMiss(17, 11, -1, -1, -1, -1, -1);
	S_SetMiss(18, 11, -1, -1, -1, -1, -1);
	S_SetMiss(19, 11, -1, -1, -1, -1, -1);
	S_SetMiss(30, 20, -1, -1, -1, -1, -1);
	S_SetMiss(39, 21, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 2, -1, -1, -1, -1, -1);
	S_SetUpgr(4, 7, -1, -1, -1, -1, -1);
	
}
MakeBat()
{
	S_SetName("Bat");
	S_SetSize(0);
	S_SetBaseMass(10.00);
	S_SetBaseScan(0);
	S_SetCollClass(0);
	S_SetGraphic("TOD\Ships\Bat.bmp");
	S_StripComp();
	S_StripArmory();
	S_StripUpgr();

	S_GiveComp(0, 5, -1, -1, -1, -1, -1);
	S_GiveComp(0, 0, -1, -1, -1, -1, -1);
	S_GiveComp(0, 3, -1, -1, -1, -1, -1);
	S_GiveComp(0, 12, -1, -1, -1, -1, -1);
	S_GiveComp(1, 5, -1, -1, -1, -1, -1);
	S_GiveComp(1, 9, -1, -1, -1, -1, -1);
	S_GiveComp(1, 0, -1, -1, -1, -1, -1);
	S_GiveComp(2, 20, -1, -1, -1, -1, -1);
	S_GiveComp(2, 6, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 9, -1, -1, -1, -1, -1);
	S_GiveComp(2, 0, -1, -1, -1, -1, -1);
	S_GiveComp(3, 5, -1, -1, -1, -1, -1);
	S_GiveComp(3, 9, -1, -1, -1, -1, -1);
	S_GiveComp(3, 0, -1, -1, -1, -1, -1);
	S_SetMiss(0, 46, -1, -1, -1, -1, -1);
	S_SetMiss(1, 46, -1, -1, -1, -1, -1);
	S_SetMiss(2, 46, -1, -1, -1, -1, -1);
	S_SetMiss(3, 46, -1, -1, -1, -1, -1);
	S_SetMiss(6, 45, -1, -1, -1, -1, -1);
	S_SetMiss(7, 45, -1, -1, -1, -1, -1);
	S_SetMiss(8, 45, -1, -1, -1, -1, -1);
	S_SetMiss(9, 45, -1, -1, -1, -1, -1);
	S_SetMiss(30, 48, -1, -1, -1, -1, -1);
	S_SetMiss(31, 48, -1, -1, -1, -1, -1);
	S_SetUpgr(0, 18, -1, -1, -1, -1, -1);
	S_SetUpgr(1, 18, -1, -1, -1, -1, -1);
	S_SetUpgr(2, 18, -1, -1, -1, -1, -1);
	S_SetUpgr(3, 18, -1, -1, -1, -1, -1);
	S_SetUpgr(4, 18, -1, -1, -1, -1, -1);
	
}
